How To Skip Assassins Creed Credits
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Sooo, I spent the last twenty minutes waiting through unskipable end credits of AC4...
- Thread starter Gifmaker
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- #51
I get it, it's episodic, but I'm playing the complete edition!
- #52
Ubisoft credits are what you see when you dice.
Hardcore way in Divison 2. Can't reload until you've viewed every studio that worked on it. ;)
Real talk, respect the credits. But also existent talk, Ubisoft games are productions. These aren't made by teams. They're made by virtual cities of people.
- #53
It'south not just for you. I know someone who shows his kid his name at the end of a game that he was involved in. Call back about his feelings when only to shorten the credits they don't evidence his proper name.What if I don't care nigh who made the game?
I acknowledge them past paying for their product. This is what they deserve. I don't intendance about their names. Why should I?
Edit: However, I exercise hold that they should be skippable at the viewer's pick
- #54
Just rethink credits. Give them their own department in the options or plough them into a manually controlled slide. Give the user the ability to coil through at their own pace.I become that it's annoying to not be able to skip it, but I think its completely advisable for developers to desire everybody who contributed to a game to be acknowledged
I know for me, sometimes, if I'm in the mood to read credits, some games play them too fast and I end up missing a section. Permit me linger, roll through, or slide dorsum at my own pace.
- #55
I allow information technology all play out because I idea in that location might be more story after the credits that I didn't want to miss. There was, but it was 2 dissever cutscenes and I could have skipped the credits and non missed the story. Sucks to exist me.
- #57
- #58
- #59
- #60
I get that information technology's annoying to non be able to skip information technology, but I recall its completely appropriate for developers to want everybody who contributed to a game to be best-selling
yeah, this is how i feel besides
I never understood this justification for making credits unskippable.
Being listed in the credits is the acknowledgement. I've contributed to a variety of projects and that's pretty much been the standard for all of them. There really isn't whatsoever expectation of forcing every user/viewer/reader/etc to get through all of them, and the examples in other industries generally stem from technological limitations.
Making them unskippable doesn't accomplish anything. People who would adopt to skip the credits are almost guaranteed to not pay attending. Unless yous go total Clockwork Orange, yous're non getting any additional acknowledgement from your customers. You're merely wasting their time and making them resent the credits.
- #61
- #62
Xx minutes is how I remember it. Lesson learned.
- #63
This. Game credits are implemented So terribly. I frequently seek out the credits in games and and so give up to encounter if they are listed online anywhere. Let me cycle between sections and control the scrolling.Just rethink credits. Give them their own section in the options or plow them into a manually controlled slide. Give the user the ability to scroll through at their ain pace.I know for me, sometimes, if I'm in the mood to read credits, some games play them too fast and I end up missing a section. Permit me linger, curlicue through, or slide dorsum at my own pace.
- #64
You're not trapped by the credits, but shut the game down lol.lets go real here 30 minutes later nobody is gonna remember whatever of those names unless they are the director or producer of the game possibly. imagine not being able to leave the theater until later on the credits for the motion picture was over.
- #65
Y'all're not trapped past the credits, just shut the game down lol.
This can lead to bug with NG+, save games, achievements, unlockables, etc that are often triggered after the credits.
This solution is fine when y'all tin assume y'all won't lose anything but with games, yous often can't.
- #66
And if the credits are tied in with videos and music, and so let them shift and skip as needed in one case the user takes manual command.This. Game credits are implemented Then terribly. I oft seek out the credits in games so give up to see if they are listed online anywhere. Let me bicycle between sections and control the scrolling.
Certain, information technology might lead to less elaborate credits, only whatever.
The exception should be fighting games and trounce em ups; they should take the Street Fighter Ex 3 road and turn the credit scene into a beat em up, but with all of the enemies beingness the teams of people who worked on a specific component, with the team leader being the boss enemy.
Like that, but with lifebars and more unique enemy models.
- #67
Precisely. I am genuiely surprised at the "developers deserve to be acknowledged" people in hither. I paid for the product, didn't I? All I wanted to exercise is play an 60 minutes of the game earlier going to bed. I spent 15 minutes playing the game, about 10 minutes watching cutscenes and nearly 30 minutes having the credits roll. Credit where credit is due, merely information technology's merely a petty abrasive to have your electronic device basically being held hostage for half an hour past the credits sequence. And I am not going to shut downwards the game prematurely and take chances starting the thing all over once again.This can atomic number 82 to issues with NG+, save games, achievements, unlockables, etc that are often triggered later the credits.This solution is fine when you tin can assume yous won't lose anything but with games, you often can't.
- #68
- #69
This can lead to problems with NG+, save games, achievements, unlockables, etc that are ofttimes triggered after the credits.This solution is fine when y'all can assume you won't lose anything but with games, you often can't.
Yes, it's awful.
I ordinarily let it rolling and get drink some water or to the bath.
- #70
- #71
What if I don't care about who made the game?
I admit them past paying for their product. This is what they deserve. I don't intendance about their names. Why should I?
Absolutely nobody is forcing y'all to sit through those credits. Quit the game and that's it.
- #73
I'g oft astounded past but how many people are involved in the making of a big game. I just think of each person drawing a salary and the numbers must be astronomical. No wonder budgets are then loftier these days, it's a wonder games make whatsoever more at all.
To be fair, lot of people work on the project for few months, a twelvemonth at most in dissimilar stages of developement.
- #74
the first minute or and so is unskip-able, so i assumed information technology would be all unskip-able ...
It'due south ok, iirc i played Magic the Gathering on the side on x360 while information technology lasted xD
There was a shmup in Nier Automata end credits... i didn't skip these credits ! (i destroyed them)
- #75
- #76
Case in betoken:
- #77
Credits should not be longer than 10 minutes and take some interesting art and music if they desire me to watch them. If you desire to admit the squad and people that fabricated the game possible then brand it engaging, similar a mini documentary or behind the scenes. Not 30 minutes of rolling text over black. At least don't make it unskippable...
Hell yes. Reminds me of something similar this:
- #78
I want to see the developer staff first, merely often you take to get in part so many people from the publisher.
- #79
Problem solved.
- #fourscore
Apple and Oranges don't you recall.Wait until yous play Death Stranding...
DS credits aren't actually credits, it tells a story between information technology.
hank_tree
Attempted to circumvent ban with alt account
- #81
- #82
- #83
Alvis
Saw the truth backside the copied door
- #84
Ok boomerPick up a book. Thirty minutes isn't gonna kill ya.
- #85
- #86
I don't really get why information technology has to be unskippable. It's not like anyone will really pay more attending to it.
- #87
I couldn't even pay attention to run into my own proper name scroll past in Shenmue iii.Many games that got kick-started accept this effect, they tend to have an enormous list of backers at the cease that just never ends. I get wanting to capeesh developers, but I exercise non care that XX_blazeitvegita_XX payed the 40 bucks tier for this game.
- #88
- #89
- #90
- #91
Its absurd.
And other games non even mentioning those people or being fast about it, fifty-fifty on the bigger games, tell me the can be out of the credits or only accept some second optional credits that can be accesed on themain menu.
- #92
- #93
Usually but lookout man them for a minute or so and afterwards that I'll but browse my telephone while listening to the music or just reflect on whatever game I just finished.
waugh
Attempted to circumvent ban with an alt-business relationship
- #94
Put credits as an selection of the menu so people who need them can go to them. Call back that video games are products, we paid for them. That'due south all the tribute the developers need. I don't need to read each individual proper noun.
- #95
It's most the journey
- #96
Ubisoft is simply bad for all its games, Rayman Legends (or was information technology Origins) has a super long credits sequence too, I skipped it in the end (I was simply sitting through it because I similar to practice that for any games I really dear, but information technology felt like it went on forever...)
On the other side of the scale, Doom (2016) has an awesome set up of credits (backed with a fantastic piece of music) so I really enjoyed watching those. Yakuza also tends to have decent credits thanks to the music, and them only last a couple of minutes. Most other games I just skip credits outright.
- #97
- #98
It'southward better than white text over black screen. At least Blackness Flag had a really nice ending that was somewhat built into the credits though.
Overall, I think my favorite credit'south are ones from Devil May Cry and Bayonetta, where y'all're able to play while watching.
- #99
- #100
Source: https://www.resetera.com/threads/sooo-i-spent-the-last-20-minutes-waiting-through-unskipable-end-credits-of-ac4.173347/page-2
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